Second Wind
Wow, can’t believe its already been a month since we started this project. The first month has been quite a journey with technical issues that complete halted progress to going through the process of find a name for the game, thankfully we’re back on track and making progress. Our current focus is adding audio and syncing it up to everything flows smoothly and sounds just right. I can say that we have functional 8-way movement and the beginning stages of background framework as well.
The one thing I’ve learned so far on this journey is regardless of how precise you might be, stuff can go wrong. The important thing is to not let it get you down and break your focus; sometimes it does though. It’s hard sometimes to not let a minor setback be a reflection of ones ability to accomplish something, I dealt with that myself with these setbacks. The key is to shake through all the noise of doubt and run past it, leaving it behind.
It may not seem like but at the end of the day, you’re on the right track and making progress towards that goal. No matter how much or little progress you’re making, all that matters is to keep your chin up and keep running.
-WolverineFire